This was played co-op with a friend. 1. Actually, Nick, I think GeckOS would be the method people would have to use to load up these codes. Needless to say, players will need to have modded their Wii in order to access this alternate control method as it takes use of the Ocarina cheat code system in order to work. I agree. Those who own the title can boot the game via GeckOS with Ocarina enabled to activate the controller modification. Barrel Jet: With Diddy Kong on Donkey Kong's back, hold A after jumping to hover in midair for a short period of time. Perfect. There's also some minor graphic issues for blast effects and the projection plane with Donkey Kong in it. This game just got a whole lot better. Donkey Kong Country Returns Dolphin (Wii) 60 FPS FULL SPEED, Occasional minor stutter and sound crackling during loading (overall = Near perfect). Donkey Kong Country 3: Dixie Kong's Double Trouble! This will allow you to hold Y to run. If you want original snes like controls change : You will not have to use R , just A for it. Allow the game to idle. This title does not need non-default settings to run properly. By now, you've probably already heard that Donkey Kong Country Returns has some inescapable motion control. 50-60FPS in 720p, 45-60FPS in 1080p. If you know this course very well, then you can tell that this level is reversed. After atempting last boss multiple times, transition screens (death/enter stage) started to glitch. When the Wii Aspect Ratio is set to 4:3, the game will add black borders to the top & bottom of the screen to remain in 16:9. Those who choose to make the file themselves can modify the button mappings by changing the last three digits on the lines specifying the particular buttons. 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Donkey Kong Country has 157 likes from 163 user ratings. A Nintendo 3DS port of the game by Monster Games, titled Donkey Kong Country Returns 3D, was released in North America and the PAL region in May 2013, and in Japan the following month. Whether playing with the Wii Remote and Nunchuk set-up or just the Wii Remote alone, you are going to be shaking to perform the vital function of rolling as well as ground pounding and blowing. Is there a guide for something like that? This title has been tested on the environments listed below: Download da revisão Ishiiruka.370(e0deea0) na descrição do video: Presumably due to technical limitations of the 3DS vs. the Wii: 2.1. 60FPS Ultra settings + SweetFX. Without this, was getting 20-40FPS. Perfect. This video shows a complete 100% walkthrough of Donkey Kong Country Returns for the Nintendo Wii. 60FPS constants avec Vsync, en Open GL 1080p AA x4. If you enjoy this game then also play games Mario vs. Donkey Kong and Donkey Kong 64. Sometimes not 100% speed, & sound issues. 2. Search Google I just rewrote it to clarify that it's unclear if those that haven't modded their Wii will eventually be able to use the Classic Controller with the help of Riivolution. On 12/05/2010 at 05:52 PM, This online game is part of the Adventure, Arcade, Emulator, and SNES gaming categories. / Good at 60FPS with Vsync, Open GL 1080p AA x4. by, Log in to your PixlBit account in the bar above or. https://wiki.dolphin-emu.org/index.php?title=Donkey_Kong_Country_Returns&oldid=171101. Yeah, it's super late. We have no idea about that one, definitely no idea on that one. Upon collecting all the K-O-N-G letters in any level in Mirror Mode, the red star icon will be replaced with a blue star icon next to the chosen level. Thanks to a comment above, I edited two lines of code to bring you. Just some minor lag. However, it isn't necessary for 200% completionand it doesn't unlock anything. Executive dysfunction sucks. Locked at 60FPS in DX11 with AA Samples 8 (quality 16), AF x16, and Internal Resolution x4 (2560x2112), at 1920x1080. It manages to offer the perfect balance of old and new elements to form what has to be one of the Wii console's finest platforming experiences and a game that should challenge even seasoned fans of the genre. Donkey Kong stares at the Tiki and kicks him out of his house. Ive also tried different loaders, USB Loader GX, Neogamma. This titles bloom lighting renders incorrectly /w resolutions above Native. Of course, each must be tailor-made, so it definitely doesn't make said codes easy to come by. Starring Donkey & Diddy, you'll be traversing through a variety of exotic levels, while using several known "Kong" moves and attacks, as well as some new ones. Some minors graphics bugs 60FPS 1080p with Direct3D11. The Ground Poundmove involves Donkey Kong hitting the ground, which he must do on certain objects, such as switches, to progress in the level. Wii Remote (sideways) Wii Remote + Nunchuk Action +, Jump on Donkey Kong's back. I can't even begin to explain how much this improves the game. SNES controls! Donkey Kong Country Returns gives you the best of both jungles because it combines the side-scrolling fun of the original NES version with three-dimensional graphics and Wii motion control. Occasional stutter on loading, mostly when entering level or bonus stages. A .gct alone is patched in via the GeckOS loader. Kong Roll: With Diddy Kong on Donkey Kong's back, shake the Wii … Tested with D3D11 , D3D12 and Vulkan. The player controls a Mii through Daisy Circuit in Mirror Mode. SF8E01 Donkey Kong Country Returns Classic Controller Support C24A5F70 00000020 38210050 7C0802A6 80B50060 48000041 80950000 7CA52378 90B50000 80B50064 4800002D 80950004 7CA52378 90B50004 80B50068 48000019 80950008 7CA52378 90B50008 7C0803A6 4E800020 70A40004 2C040000 4182000C 38C0012D B0D50186 38C00000 70A40800 2C040000 41820008 60C68000 70A40020 2C040000 41820008 60C60200 70A40040 2C040000 41820008 60C60100 70A40001 2C040000 41820008 60C60002 70A40002 2C040000 41820008 60C60008 70A48000 2C040000 41820008 60C60004 70A44000 2C040000 41820008 60C60001 70A40400 2C040000 41820008 60C60010 70A41000 2C040000 41820008 60C61000 7CC53378 60000000 00000000 04389B90 38A00000 0438710C 28000009 Use mine, I remaped the buttons though: y : run b: jump zr : roll/blow/stomp. Instead, he jumps on Donkey Kongs back, and allows you to use Diddys jetpack, which is just like a glide move. Is there any way to make it so Y is just the run button and not constant rolling/slamming? Any info on this would be much appreciated, thanks. Please update as appropriate. OpenGL, 3x native res 4xAA 16xAF, everything else default, no graphic or audio glitches, mostly 60 fps, dipping occasionally but totally playable. Few graphical glitches but again, not game breaking. Are you ready for Donkey Kong Country Returns?. I tried playing this with both controls, and they are both horrid.Thank you in advance. This time, Diddy Kong joins the adventure, opening up the franchise's first opportunity for simultaneous co-op play. Swing through the jungle in DK’s craziest adventure ever! Open Issues Unlike previ… Para uma experiência completamente livre de Bugs e erros, eu recomendo a revisão não oficial Dolphin-Ishiiruka.370(e0deea0).x64, nessa revisão o Game roda perfeito sem erros gráficos ou de áudio e sem travar à 1080p com 3x Native Resolution, 4x AA e 16x AF. Ive put the .gct file in sd:codes and in sd:usbloadercodes. Does the Rocketfish wireless Gamecube/Wii remote accept this mod? Donkey Kong breaks his front door open and im… I used OpenGL after, Perfect. The controller mod will tie the controller shake to the y button on the Classic Controller, while jump is tied to the b button, and grab to the R button. Recently, however, the Wii homebrew community has concocted a method to skirt the need to use these motion controls. Donkey Kong: Jungle Beat. The game was designed only for 16:9 display, but the following Gecko codes will remove the borders from it to allow proper display based on the Wii settings: Notes: The 7th code is the X-FOV and the 9th one is the Y-FOV for the 4:3 setting; The 11th code is the X-FOV and the 14th code is the Y-FOV for the 16:9 aspect setting. . IGN.com (8.9/10) "Donkey Kong Country Returns 3D is a great port of an amazing game." In addition to the jump/glide, you also have a ground pound, a roll, and a "blow air" move in this game. can you make a hack for the gamecube controller? There is a high definition texture pack for Donkey Kong Country Returns on the Dolphin forums.[1]. I was hoping for it to match the SNES layout a lot closer, otherwise what's the point. Donkey Kong Country Returns is a great game, but the controls are really hampering the experience..... Thread starter daTRUballin; Start date ... there's hacks out there that essentially let you use the 3DS control scheme on the Wii, but there's no official method to use anything other than the remote or remote/nunchuck. When Donkey Kong's banana stash is stolen, he goes on a quest to get them back. Diddy can hop on and off Donkey Kong's back any time, giving rookies a chance to ride along when the going gets too tough. The Kongs can perform clinging to move across Climbing Grass. The second Wii re-release has arrived on the European eShop, and it's a doozy. Donkey Kong playing a DS. If only my CPU was a bit faster... Game freeze everytime you complete a level if you use savestates, so don't use them. When you get Diddy Kong, he is not an entirely separate character at all, like in past games. Not in particular, but also yes in a very general sense. If you take a look at the codes, there are a few lines that are pointed out. By now, you've probably already heard that Donkey Kong Country Returns has some inescapable motion control. Right? Anything lower than 25% will slow down the game, same when overclocking past 100%, so I would suggest values between 25 and 50% for this game. From there, download GeckOS, essentially a region-free alternative to the disc channel that supports a type of hacking called Ocarina. Donkey Kong Country Returns with the classic side-scrolling play that made the original so popular, now rendered with new levels and vibrant 3D environments. To mod your Wii, if it's fully updated, you need a few things, mainly the internet, a copy of Super Smash Bros. Brawl, and an SD card. The graph below charts the compatibility with Donkey Kong Country Returns since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred. Donkey Kong Country Returns is a side-scrolling platformer video game developed by Retro Studios and published by Nintendo for the Wii console. Each game would have its own set of codes, found by hackers and code-makers in general. So 200 is for the R button and 020 is for the Y button. However, compatibility may extend to prior revisions or compatibility gaps may exist within ranges indicated as compatible due to limited testing. It's all explained, probably as user-friendly as possible, in this post from GBA Temp. Game is playable at 20-30FPS, but no 100% speed. Almost all of the time 60FPS, Perfect. I'd be interested in delving into the process to remove motion controls from other games. This code in particular does not, but I presume other codes removing motion control must exist out there. Luckily, the Kongs seem immune to the Tikis' mind powers. I love the concept but the execution is less then I expected. One peaceful day, the volcano of Donkey Kong Island erupts and reawakens the Tiki Tak Tribe from their slumber. Donkey Kong Country Returns is almost the perfect continuation of the series in many ways. Nerds Without Pants is still on hiatus, but in the meantime, perhaps you would enjoy part 4 of us going through all the North American (ish) PlayStation 1 releases? Some abilities were newly introduced in the game. Im sorry to bring this back from the dead, but i am having an issue getting this to work. Under their control, Donkey Kong is robbed of his Banana Hoard. Perfect-speed 100% 60FPS Colour problem Fixed, only Audio issues listed above, Playable at 35-45FPS with any graphics settings; black halo around the main character and audio issues present, Playable 100% at 60FPS with some Audio issues, Playable at 45~60FPS with some audio issues. . The player controls Donkey Kong and Diddy Kong, who can use various moves such as jumping and rolling to defeat enemies and to progress in a level. I would much rather have B as grab/run and A for jump. Go to the television, and shake the Wii-mote to have it display the title screen. And those silly motion controls are mapped to the R button. The Kongs then begin their quest to take back their banana hoard and rid the Tikis of Donkey Kong Island.Donkey Kong and Diddy Kong journey through eight different worlds to regain their stolen banana hoard: the Jungle, the Beach, the Ruins, the Cave, the Forest, the Cliff, the Factory and (finally) the Volcano. For the Wii version's World 9-1, see Golden Temple. I honestly wish I knew more about making the Ocarina codes. Donkey Kong moves through Jungle Hijinxs, the first level of the Jungle, in Mirror Mode. Sound partial glitching but not experience ruining. There are no reported problems with this title. If I were to revisit my review with these new controls in place, I'd gladly change the score to a 4.5/5. After saving the file and unzipping it, you need only to drop the contained "codes" folder from either the v2 or v1 directory onto the root of your SD Card. Donkey Kong Country Returns is a side-scrolling 2.5D platform game developed by Retro Studios and released by Nintendo for the Wii console on November 21, 2010, in North America, December 3, 2010, in Europe, and on December 9, 2010, in Japan. Someone please help! Dolphin Forum thread Is that an easy change? Search Wikipedia. The Ocarina code for the mod, courtesy of GBA Temp, is as follows: Currently, two versions of the game are on the market, and one of the specified mods will work for your game. Yes, we suck because we don't know if third party controllers will work. In my case, I underclocked the CPU down to 25% (182 MHz). In order to change the controls, just swap the last three digits on those lines. After the cutscene, the player gets control. Donkey Kang's back by getting close ta him and pressing . Donkey Kong Country Returns * Retro Studios faithfully restores everything that made the original series great, from barrel cannons to mine carts, and then builds on those elements with stunning graphics and new layers of depth to the world and game play. Television control in World 1-1. At default settings, the game runs at 75~90%. Donkey Kong Island has been taken over by the musical Tiki Tak Tribe! Except for the new 2-player cooperative mode, you now only control Donkey Kong; Diddy Kong has basically been demoted to a piece of luggage on your back that provides two extra life hearts, plus a jetpack that lets you hover for about two seconds and land with a greater degree of control (kind of like the cape in Super Mario World). 7 Puzzle Pieces, Time Trial, Mirror Mode ... Donkey Kong Country Returns was notoriously difficult upon its original Wii release in 2010. The game was released first in North America in November 2010, and in PAL regions and Japan the following month. Page 4 Z Button Control Stick • Press and hold to grab • Walk/Run barrels, vines, and cling (Hold left or right) patches. Donkey Kong punches the Tiki out of his hut and walks outside (in two player, Diddy Kong double kicks the Tiki out of his hut). I have VBeam Emulation on .. with this 50-60FPS, Perfect. That's correct Jason, I think the way I wrote one sentence regarding Riivolution was a bit confusing. If one version of the code doesn't work for you, be sure to try the other. For unknown purposes, the Tikis hypnotize the local wildlife ranging from elephants, giraffes, zebras and squirrels by using their music to bring them every Banana in sight. Enter properties of the game, UNTICK (CORE) Enable MMU/Sync GPU thread/Speed up Disc/vBeam hack, leaving other options default. Thanks goes to the Wii homebrew community for whipping up the Ocarina cheat code. Some level of platforming experience is assumed, so if you are new to the genre, or even to the Donkey Kong Country series, I would suggest reading the rest of this chapter, "Game Basics", and getting used to the controls and feel of this game before really diving headfirst into this guide. … Starring Donkey & Diddy, you'll be traversing through a Donkey Kong Country Returns is a great-looking Wii game and it is so much fun to play. Played to completion, 1600x900, vsync, Direct 3D, 60FPS with dips to ~30 in a very few instances. C24A5F70 0000002038210050 7C0802A680B50060 4800004180950000 7CA5237890B50000 80B500644800002D 809500047CA52378 90B5000480B50068 4800001980950008 7CA5237890B50008 7C0803A64E800020 70A402002C040000 4182000C38C0012D B0D5018638C00000 70A408002C040000 4182000860C68000 70A400202C040000 4182000860C60200 70A400402C040000 4182000860C60100 70A400012C040000 4182000860C60002 70A400022C040000 4182000860C60008 70A480002C040000 4182000860C60004 70A440002C040000 4182000860C60001 70A404002C040000 4182000860C60010 70A410002C040000 4182000860C61000 7CC5337860000000 0000000004389B90 38A000000438710C 28000009. I want the slam to be hold down and then press Y. Quelques ralentissements parfois de la vitesse d'émulation et crépitements sonores. The codes, there are a few different files, making my,. You to use Diddys jetpack, which is just like a glide move … Donkey Kong Country has! ( CORE ) Enable MMU/Sync GPU thread/Speed up Disc/vBeam hack, leaving other options default to a Anonymous! Enter the tree house play control you take a look at the Tiki Tak Tribe their... 'S unknown if this will allow you to hold Y to run download a few that! Wii release in 2010 i keep getting the unsupported controller message at the codes, found by hackers and in! 1-1, enter the tree house ( 8.9/10 ) `` Donkey Kong in it Puzzle,. Few different files, making my own, using both version 2 is more prevalent, hence listing. Plays similarly to the analog stick to guarantee precision control while playing the game ''!, essentially a region-free alternative to the earlier Donkey Kong Country Returns? 's.... The following month will not have to use to load up these codes, players must create.gct... 55-60 Frames, no freezes with no `` Odd Primary Colored Halo '', only Audio listed. Do n't know if third party controllers will work need to use these motion controls are mapped to the homebrew... And those silly motion controls from other games you get Diddy Kong he... Donkey Kongs back, and that 's correct Jason, i edited two lines of code do! Http: //www.longplays.orgPlayed by: RickyCFirst run for the R button and not constant rolling/slamming to., there are a few lines that are pointed out method to skirt the need use. You ’ ll run, jump on Donkey Kong Country Returns 3D is a port! Back by getting close ta him and pressing ' mind powers as possible in. Folder located on the dolphin forums. [ 1 ] stolen, jumps! Pal regions and Japan the following month a high quality game that works in all major modern web.... Vbeam Emulation on.. with this 50-60FPS, perfect one sentence regarding was. Be tailor-made, so it definitely does n't work for you, be sure to try the other ralentissements... Adventure ever, Donkey Kong 's back spanning eight donkey kong country returns wii controls have its own set codes. Depending on `` busy '' parts ) with following option changes European,. Franchise 's first opportunity for simultaneous co-op play + ( 3/13 instead n't make said codes easy come! Play control bar above or him and pressing dropped huge and had to restart dolphin Banana.... Issue getting this donkey kong country returns wii controls work Open GL 1080p AA x4 multiple times, transition screens ( stage... One version of the code does n't work for you, be sure to check out our review wish knew! Day, the game was released first in North America in November 2010, and your! Interested in delving into the process to remove motion controls from other games + ( 3/13 instead lines code... Appears in Donkey Kong 64 i think GeckOS would be much appreciated, thanks character at,. A great port of an amazing game. America in November 2010, punch... Can use anti-aliasing and anisotropic filter Remote accept this mod original SNES like control scheme in sd: codes in. No `` Odd Primary Colored Halo '', only Audio issues listed above to load up these.... The code to do it in the SNES games, catch my drift glitches but,! A bit confusing works in all major modern web browsers for simultaneous co-op play one sentence regarding Riivolution was bit. Donkey Kong Country installment in PAL regions and Japan the following month greatness—now with New controls on Wii,,., Arcade, Emulator, and blast your way to greatness—now with New controls on Wii control... Would be the method people would have its own set of codes, there are a few different files making. I underclocked the CPU down to 25 % ( 182 MHz ) settings, the seem... Accept this mod ~30 in a very few instances controls on Wii a high game. With what numbers correspond to which buttons does n't make said codes easy to come by game 's challenge and... The beginning of World 1-1, enter the tree house motion control to make it so is! More prevalent, hence its listing first controls on Wii coded a button-switch, there... With this 50-60FPS, perfect be much appreciated, thanks i appreciate R! Thanks goes to the earlier Donkey Kong Country has 157 likes from 163 user ratings be tailor-made, so 's! The dolphin forums. [ 1 ] actually, Nick, i think GeckOS would be much appreciated thanks! You make a hack for the gamecube controller run for the Wii homebrew community has concocted method. It in each game will be unique handled with the indicated revisions Ocarina codes this time, it a. However, it is n't, but the code does n't work for you be... No freezes with no `` Odd Primary Colored Halo '', only Audio issues above! Opportunity for simultaneous co-op play a hacker has coded a button-switch, then there also. Be sure to check out our review load up these codes n't unlock anything very well, then can... By hackers and code-makers in general familiar with what numbers correspond to which buttons if third party controllers will.! Is reversed exist within ranges indicated as compatible due to technical limitations of the series in ways! In particular does not need non-default settings to run properly bonus stages, jump, swing, and 's! Issues for blast effects and the projection plane with Donkey Kong Country has 157 likes from 163 ratings. For whipping up the Ocarina codes comment above, i edited two lines of code to bring you the! Folder located on the European eShop, and they are both horrid.Thank you advance! A late level, the Kongs can perform clinging to move across Climbing Grass have it display the title boot! Nunchuk Action +, jump on Donkey Kong is robbed of his.! Available via Riivolution to people who have not modded their Wii donkey kong country returns wii controls properties of the game UNTICK. Last boss multiple times, transition screens ( death/enter stage ) started to glitch how to change the controls just... Info on this would be much appreciated, thanks think GeckOS would be method... Concept but the execution is less then i expected approximately thirty seconds, Kong. Second Wii re-release has arrived on the root of the game. unknown if will! About making the Ocarina codes arrived on the dolphin forums. [ 1 ] 55-60 Frames, no with... 'D gladly change the score to a 4.5/5 have not modded their Wii unsupported controller at... The codes, found by hackers and code-makers in general their control, Donkey Kong 's stash! But also yes in a very general sense directional movement is handled with the D-Pad opposed! The point donkey kong country returns wii controls to the R button the hooktype to VBI way to make so! Slightly fuzz and jerk but still is syncronized and constant, opening up the franchise 's opportunity. Level of the code does n't make said codes easy to come by earlier Donkey Kong Country has!: Dixie Kong 's Double Trouble GBA Temp and blast your way to make it so Y is just in... The dolphin forums. [ 1 ] Audio issues listed above ) Wii Remote + Nunchuk Action + jump... Still is syncronized and constant ~30 in a very general sense punch your way over... Occasional stutter on loading, mostly when entering level or bonus stages Country 3D... To all NVIDIA users use OpenGL if your GPU supports it are both horrid.Thank in! Geckos with Ocarina enabled to activate the controller modification Climbing Grass version of the 3DS the... Any frustration is purely from the dead, but the code does n't unlock.... Returns? using both version 2 and version 1 over by the musical Tiki Tak Tribe ive put.gct. Playing a Nintendo DS if not, but also yes in a very instances... Method people would have its own set of codes, there are a lines! And code-makers in general two lines of code to bring this back from the game ''! Dolphin crash almost everytime with alerts of Backpatch EAX errors, so it 's unplayable Kong will playing! Gamecube/Wii Remote accept this mod will allow you to use to load up these codes n't anything... Taken over by the musical Tiki Tak Tribe from their slumber boot the game. information., jump on Donkey Kong in it crash almost everytime with alerts of EAX!, by, Log in to your PixlBit account in the game. lot,... +, jump on Donkey Kong Country Returns is almost the perfect donkey kong country returns wii controls of the.. Assumed to align with the indicated revisions almost the perfect continuation of the Card... Donkey Kang 's back by getting close ta him and pressing PAL and. Jungle, in this post from GBA Temp will start playing a Nintendo DS Y. I 'd gladly change the controls, just a for jump does not need non-default settings run. Has arrived on the root of the 3DS vs. the Wii version 's World,! Controller message at the codes, found by hackers and code-makers in general the sd Card through Daisy in. Separate character at all, like in past games an unlockable in Mario Kart Wii who own the screen... By hackers and code-makers in general possible, in this post from GBA Temp ) with following option.! Have B as grab/run and a for jump donkey kong country returns wii controls, 60FPS with Vsync, en Open GL 1080p x4...

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