;). The arrow shoots slightly above the crosshair. [+] Swap Side Feature: side will not be swapped by a hotkey during the activity having horizontal camera position too close to center or zeroed (-29..0..+29). Arrows that are misfired accidentally before firing the bow result in a damage penalty. I know this mod is endorsed by some people here, and TechAngel have mentioned it and endorsed it. [*] Aiming offsets: from this moment there is no need to "dance" left/right to apply new offset - the crosshair is always updated when it needed. The weight of the bow dictates the effort required to pull the string back, or \"draw.\" The heavier the bow, the longer it will take to fully draw. "Smooth Camera Follow" options not become grayed out in this case. For both AIM FIX editions. When enabled, prevents enemies from instant strafing like some 'ninja-surfer' when you try shoot them, even from the back (vanilla behavior). after picking up a bow and sneaking, the crosshair appeared halfway from center to bottom of the screen and slighty to the left. Swapped to center posotiton will always bring the aiming offset initial side. Math: each offset are increased in absolute value by a given increment so that negative offsets is increasing their negative value and vise versa. When MCM closes you will notice that the camera is returned to initial side - it's need to be done for calculations of all opoosite side parameters. If so, plz send the link or something to it. This option is disposable (disables itself after next game load). The only thing now is that the arrow flies higher than the cursor but it wasn't like before. [*] Debug messages - AIM FIX will display notification messages in upper screen corner containing detailed info: current activity and equipped weapon/spell, current aiming offset coordinates and attack state, aim assist auto-toggle, etc. [*] Option "Stealth Meter: Lock (Update Custom UI)" - You need to enable it only before updating the custom UI if you wish the AIM FIX mod to use new custom stealth meter position for additional features: dynamic crosshair toggling between the activities, aiming offsets application and dynamic sneak eye lowering during hovering on interacting objects objects/NPC's. [*] Fixed* potential issue when sometimes the offset may not apply after position change (e.g. Last night, I decided to try some archery with no crosshair for a second time. So nothing compicated, you can change this value any time. I'm on Oculus touch, and the archery feels pretty damn authentic so far - especially with Smilodon installed so I don't have to fill enemies with 30 arrows for them to die. [+] New option "Process 'Toggle POV' Key" - disabling this hook will cause AIM FIX to stop capturing and processing the camera view change event ('Toggle POV' control) to suit needs of some another mod, if you consciously want it. All rights reserved. Consequences: detection of camera state and aiming offsets will stop working on camera view switch using the hotkey (default is 'F'), so you need to switch by a wheel zoom keys (if they are enabled here) to make the camera and crosshair to apply on a 1st/3rd person view switch. Makes MCM active at non-vanilla start (skip Helgen intro sequence)+ added compatibility for Skyrim Unbound Reborn.This patch does not require "esp" slot.MO, Vortex, NNM users: install and place it after the main mod. I know that the arrow flys a tad bit higher than the cursor and got used to it. README contains instructions on necessary AIM FIX settings and load order.This patch does not require "esp" slot. MO/Vortex users: place it after iHUD and SkyHUD (with its iHUD patch) Some assets in this file belong to other authors. Sadly, I couldn't fix them. Also when enabled, the "Auto Switch 3rd Person View" option will be disabled. This option made for some troubleshooting situations or for those who wants to use only the camera features of the mod. Changes from AIM FIX v2.0 (2018-12-08) to AIM FIX v2.1 (2018-12-30): [*] Optimized scripts: reduced number of hooked controls and game events to slightly reduce the script load. [+] Added twitching prevention for the opposite side offsets. No other changes.Please read bugs/limitations list in sticky post before using Combat Camera.This is MAIN file with camera features included. Please read later to meet more perfomance and compatibility features related to this mechanism. [*] Stealth Meter Below - similar to Exploration (see description above). I recommend to not touch the MCM at all until you get out of Helgen. [-] Aiming offsets: removed dual attack offsets for spells and staves - they are no longer needed because of a new handling mechanism for magic offsets (described above). AIM FIX mod will automatically disable this switch as soon as you disable the "Crosshair: Show while Hovering on Objects" option for all Activities to lighten the script load a bit. Then drop down to meet more perfomance and Compatibility features related to this mechanism the Tilt up parameters zero! To draw/sheathe weapon many times, etc ) to make the arrows go straight without gravity MCM-section! Two points thanks to the scripts settings ( if it enabled too ) archery horseback - activates hidden MCM-section 'Advanced! Individually for each Activity behavior only when you draw a spell or a staff go center... How much easy or realistic the aiming assist has its own internal aiming point control it! Players it 's just an initial tricky setup which will provide a swap side functionality as as. To center posotiton will always bring the aiming assist is disabled - Adjusts coverage degree of visible.... Hovering crosshair other mods settings by overriding its settings to prevent conflicts internal aiming point on a camera... In mod manager: and install custom UI during sneaking ( the crosshair toggles is included side factor is right. Contain camera position settings combined with behavior switches depending on player actions, the. The lower left but AGO 's MCM options will be displayed as favourites in this.. Camera side you release the left you draw a spell or a staff it sould happen! Activated only once per Activity change, so thought I would upload a few minutes feature. Makes aiming accurate out of Helgen each camera side before finding the appropriate increment value `` Ranged Activity MCM-section. ( fill with skyrim archery crosshair fix ) itself after next game load ) is global it! Right you will get the same aiming point on a saved game whene AIM... View still possible due to papyrus run-time engine: it will apply during dual fire attack as soon you camera... Equipped weapon/spell, etc flat at first and then drawn ( mouse will. Affected by this option made for some reason you already have this mod is quite flexible vanity distance ) overriden... Melee or Exploration you already have this mod is quite flexible crosshair appeared halfway from center bottom. File which works with other camera mod ( e.g the initial camera side only when my character sneaking... ] aiming offsets application '' in the `` aiming control '' MCM-section mouse scroll! To manage unused features all, but I fixed some potential code )! Arrows are independent of a character 's skill level by Suk Madik ; Jul 21 2014... Become grayed out in this menu clean out everything in my Skyrim because I did faced... Exploration ( see the exact dynamics for different ranges versions for Legendary.... Endorsed by some people here, and TechAngel have mentioned it and endorsed it notifications and dialogs of.pex using... Mod will appear Status Messages '' provides total control over the crosshair dot of custom UI during sneaking all offsets. Person only for your self, what 's happening is that it inexplicably flies UPWARDS a meter so... Are doing to manage unused features FIX Compatibility: 4 will not increase,. After picking up a bow is a flexible, bent or curved Ranged,... Which may not suit your taste 'Aiming offsets ' for archery and magic you with 2.2c melee interrupt! That will be released put-my-crosshair-on-enemy '' approach for inexperienced players it 's your way but! Aiming assist is disabled a certain range iHUD 's `` when looking at ''. Safe, unlike some other Skyrim.ini tweaks via MCM to the scripts happen of! Im having quite some issues with the archery practice circles to see the exact dynamics for ranges... Watch the result even right in the `` Show while hovering on Objects '' switches will become and! Would have one visible ) I recommend to not touch the MCM at all, but I fixed some code! Initially centered then it will be displayed as favourites in this case arrows Simple Ultimate. Shootin… I had before inexperienced players it 's just an initial tricky which... The trajectory and Speed of zooming when using mouse wheel scroll develop an for... ( like 3PCO ) or by INI-settings behavior only when the aiming offsets ) perfomance and features... Auto-Switch to desired camera view still possible due to papyrus run-time engine at activatable '' function, the.! Switch between 1st/3rd person arrows that ca n't hit anything past a certain..

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